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Interactive Fiction Readings

Wednesday, January 11 - Wednesday, February 1

Nick Montfort, Andrew Plotkin

Enrollment: Unlimited: No advance sign-up
Attendance: Participants welcome at individual sessions

Interactive fiction is a text-oriented genre of videogame which has existed since the 1970s. We will get together to play one IF game each week during IAP. We’ll play group-style: one player will read the story as it unfolds, but the group will decide what to do every turn. Each session will have 90 minutes of play time and 30 minutes for discussion.

We will play the top four entries of the recent Interactive Fiction competition. Two fantasy stories and two mysteries, each in a different IF format.

Contact: Nick Montfort, nickm@nickm.com


Stone Harbor

Add to Calendar Jan/11 Wed 02:00PM-04:00PM 14E-310

Stone Harbor (Liza Daly) — an urban fantasy story constructed as hypertext.


Cactus Blue Motel

Add to Calendar Jan/18 Wed 02:00PM-04:00PM 14E-310

Cactus Blue Motel (Astrid Dalmady) — a Twine-based ghost story on the road.


Color the Truth

Add to Calendar Jan/25 Wed 02:00PM-04:00PM 14E-310

Color the Truth (Brian Rushton) — a parser-based police procedural.


Detectiveland

Add to Calendar Feb/01 Wed 02:00PM-04:00PM 14E-310

Detectiveland (Robin Johnson) — a noir detective story built in a parser-like point-and-click interface.

Details

Start:
Wednesday, January 11
End:
Wednesday, February 1
Event Category:
Event Tags:
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Venue

MIT Building 14E, Room 310
160 Memorial Drive
Cambridge, MA 02139 United States
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