Students explore augmented reality audio through the design and evaluation of prototypes.
Participants will probe design space and illuminate creative possibilities. This includes
productive, playful, and social applications, as well as the intersection between games and music.
The course builds understanding of the limitations and strengths of iterative design and rapid
prototyping as research methods, familiarizes students with the theoretical foundations of design
exploration, and practices working with physical and digital materials.
M. Jakobsson, P. Tan