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Three Kingdoms: From History to Fiction, Comic, Film, and Game

Analyzing core chapters of the great Chinese epic novel, Three Kingdoms, and its adaptations across diverse media, considers what underlies the appeal of this classic narrative over the centuries. Through focus on historical events in the period 206 BC to AD 280, examines the representation of power, diplomacy, war, and strategy, and explores the tension among competing models of political authority and legitimacy. Covers basic elements of classical Chinese political and philosophical thought, and literary and cultural history. Final group project involves digital humanities tools. Readings in translation. Films and video in Chinese with English subtitles.

Danna Solomon
Written by
Danna Solomon

Danna Solomon is the Academic Administrator for CMS/W and the Grad Program in Science Writing. She holds a Master's in Arts, Festival & Cultural Management from Queen Margaret University, Edinburgh, and a BA from Tufts University. Her background is in administrative management in arts, culture, and higher education; in addition to her work at MIT, she works with several local community arts organizations in administration, organizational leadership, and production. Danna plays the flute, and enjoys reading, knitting, interdisciplinary art, food, and puzzles.

Danna Solomon Written by Danna Solomon