“We make sure to build a substantial part of our curriculum around how we can document, critique, and dismantle social inequalities.”
For shaping new media uses and practices, sponsors, donors, and research partners make it possible for us to pursue our far-reaching mission.
As part of our mission of working across disciplines, cultures, and communities, we welcome visiting scholars and hire postdoctoral associates and fellows. Here’s the process.
The basic aim of this thesis is to assess the US Army produced videogame America’s Army (2002) and its online communities for its potential as a public sphere.
“Global in reach, cutting-edge in ambition, the people of CMS show the value of a comparative and critical approach to the processes of mediation.”
Why these Bollywood dances emerged as key ingredients of film and how these dances are received and reinterpreted by audiences outside India.
I’ve set out to explore why confusion exists around ADHD, and why it remains so controversial.
Thesis by Heather Miller S.M., Comparative Media Studies, 2003
Topics: 17th century, A Token for Children, books, England, gender, James Janeway, literature, Protestantism, reading, religion, writing, youth
Exploring three developments pertaining to children and reading in seventeenth-century England, including how profoundly death was implicated in the development of thought about children’s reading.
Chasing Chupacabras: Why People Would Rather Believe in a Bloodsucking Red-eyed Monster from Outer-Space than in a Pack of Hungry Dogs
In the face of little, no, or often-times contrary scientific evidence for the paranormal, people continue to believe in Chupacabras. Why?
How Claude Shannon’s theory of “information” shaped the technologies that changed one of the most fundamental activities in our lives: communication.