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Mask or Closet, or, “Under the Hood”: Metaphors and Representations of Homosexuality in American Superhero Comics After 1985
An examination of the changing representation of male homosexuality in American superhero comics between the years 1986 and 2003.
An analysis of the MIT Assassins’ Guild Live-Action Roleplaying games, providing five kinds of tensions in the design and the implementation of mechanics.
In “Defining Reality”, Schiappa shows the act of defining to be a specialized and learned behavior, and therefore one that can be studied and improved.
Bilingual By Design: A Design Study of Toy Design and Material Play Culture for Children Bilingual in French and English
The design of bilingual talking toys and their potential uses in the bilingual family.
Thesis by Aswin Punathambekar S.M., Comparative Media Studies, 2003
Topics: audiences, class, diaspora, ethnography, family, film, Hindi, immigration, India, Indian-American, popular culture, transnational
A theoretical framework and a set of analytical tools that might help us understand how Hindi films are watched in the Indian-American diaspora.
“Take a good look,” he said to his wife as they walked away from their house. “You will never see it again.”
The essays cover a wide and colorful array of subjects including pro wrestling, Doom, soap operas, baseball cards, karaoke, and Internet fandom.