Scot Osterweil is Creative Director of the Education Arcade. He has designed award-winning games in both academic and commercial environments, focusing on what is authentically playful in challenging academic subjects. Designs include the acclaimed Zoombinis series (math and logic), Vanished: The MIT/Smithsonian Curated Game (environmental science), Labyrinth (math), Kids Survey Network (data and statistics), Caduceus (medicine), and iCue (history). He is a founder and Creative Director of Learning Games Network, where he leads the Gates Foundation’s Language Learning Initiative (ESL), and where he designed Quandary, named Game of the Year at the 2013 Games 4 Change festival. He co-authored the book Resonant Games (MIT Press) and serves as the play consultant on the Emmy Award winning Amazon TV series Tumbleleaf.