CMS/W tests theory in the real world, and that’s the role our research groups play.
Civic media, digital humanities, games, electronic literature…such variety is determined not only by what faculty and students offer but also through the establishment of strategic partnerships with donors and organizations. These have included the John S. and James L. Knight Foundation, Singapore’s Media Development Authority, the MacArthur Foundation, industry groups, private donors, and others.
For the graduate program in particular, there’s something unique about CMS/W, its research groups, and its funding partners: graduate students work for the groups as research assistants and, in return, receive free tuition and a stipend. Undergraduates, too, regularly have the chance to work with our research groups, through MIT’s Undergraduate Research Opportunities Program.
Explores the potential of play, from entertainment to education, art to activism, science to socialization, and more.
Exploring the use of media technologies (satellites, television, the internet, social media, and mobile phones) in diverse international contexts.
- Lisa Parks, Principal Investigator
Researches and develops new forms of gaming, interactive narrative, social media, virtual reality, and new creative computing forms and analyzes social aspects of such digital media systems by inventing and using artificial intelligence and machine-learning techniques.
- D. Fox Harrell, Director and Principal Investigator
Brings technologists, storytellers, and scholars together to advance the new arts of documentary.
Designing systems for teacher learning across the career trajectory to support ambitious teaching and learning. The Teaching Systems Lab develops and leverages new digital tools, from massive open online courses to digital practice spaces that allow teachers to rehearse for and reflect upon important decisions in teaching.
- Justin Reich, Director and Principal Investigator
- Eric Klopfer, Principal Investigator
- Vijay Kumar, Principal Investigator
A lab for research, teaching, and creative production, dedicated to developing new poetic practices and new understandings of digital media by considering the material, formal, and historical aspects of creative computing.
- Nick Montfort, Director