Content tagged "business"
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Posted by Elizabeth Borneman S.M., Comparative Media Studies, 2020
Podcast: Shawna Kidman, “The Infrastructure of the U.S. Comic Book Industry and the Long History of Superheroes in Hollywood”
“The best way to understand the immense influence of this relatively small business is through a political economic analysis.”
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Posted by T.L. Taylor
Watch Me Play: Twitch and the Rise of Game Live Streaming
From Professor T.L. Taylor comes her look at the revolution in game live streaming and esports broadcasting.
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Event: Thursday, January 12, 2017 - Thursday, January 26, 2017
What Playfulness Can Change
Exploring playfulness and its business applications. Three workshops on January 12, 19, and 26.
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Posted by Anika Gupta S.M., Comparative Media Studies, 2016
Topics: business, commenting, community management, industry, journalism, newsTowards a Better Inclusivity: Online Comments and Community at News Organizations
One of the key focus areas for news organizations as they move forward with engagement should be to develop policies and internal guidelines for how to handle some of the risks of engagement.
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Posted by Brian Jacobson S.M., Comparative Media Studies, 2005
Studios Before the System: Architecture, Technology, and the Emergence of Cinematic Space
Studios Before the System expands the social and cultural footprint of cinema’s virtual worlds and their contribution to wider developments in global technology and urban modernism.
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Posted by Ana Domb S.M., Comparative Media Studies, 2009
Topics: business, copyright, media, music, participatory media, technobrega“Fire, Lights, Everything!”: Exploring Symbolic Capital in the Tecnobrega Dance Scene
For media industries to benefit from their contributions it is first necessary to locate these audiences as active participants and producers of value.
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Posted by Andrew Whitacre
Henry Jenkins cited, from corporate policies to religious tweeting
Henry Jenkins has suggested that companies may one day recruit whole groups that form around online games.
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Posted by CMS/W
Podcast: Gregory Anderson, “The Show Business High Wire Act: Walking the Tightrope Between Studio Filmmaking and Independent Production”
Gregory Anderson, creator of Stomp the Yard, has been called a trailblazer for independent film distribution.
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Posted by Andrew Whitacre
Podcast: Futures of Entertainment 2: “Advertising and Convergence Culture”
Does the agency structure need to be rethought? What are effective ways to collaborate with creative audiences?
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Posted by CMS/W
Podcast and video: Thomas W. Malone, “Collective Intelligence”
A conversation with Thomas Malone about the theory and practice of collective intelligence, with emphasis on Wikipedia, other instances of aggregated intellectual work.
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Posted by CMS/W
Fast Company on Henry Jenkins’ Engagement at Electronic Arts
Professor Henry Jenkins was recently the guest speaker in an Electronic Arts workshop designed to encourage and foster creative thinking within the company.