Content tagged "Labyrinth"
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Posted by Geoffrey Long S.M., Comparative Media Studies, 2007
Topics: audiences, industry, Jim Henson, Labyrinth, media, narrative, Roland Barthe, The Dark Crystal, transmedia storytellingTransmedia Storytelling: Business, Aesthetics and Production at the Jim Henson Company
How transmedia storytellers can weave complex narratives that will prove rewarding to audiences, academics and producers alike.
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Posted by Dan Roy S.M., Comparative Media Studies, 2007
Topics: Labyrinth, massively multiplayer online games, MMOs, mobile, phones, play, virtual worlds, World of WarcraftMastery and the Mobile Future of Massively Multiplayer Games
What game design opportunities do we create when we extend massively multiplayer online games (MMOs) to cell phones?
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Posted by Henry Jenkins and William Uricchio
In Medias Res, Spring 2007
What kind of discipline does CMS represent? It is not a discipline in any traditional sense of the word. CMS is radically interdisciplinary.
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Posted by Henry Jenkins and William Uricchio
In Medias Res, Fall 2006
Singapore’s Media Development Authority and MIT launch a new laboratory promoting innovation in computer and video games.