Content tagged "narrative"
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Event: Thursday, February 17, 2011 @ 5:00 pm
From Elsinore to Monkey Island: Theatre and Videogames as Performance Activities
Clara Fernández-Vara, a Comparative Media Studies alumna, explains her journey from researching Shakespeare in performance to studying and developing videogames.
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Posted by Josh Diaz S.M., Comparative Media Studies, 2009
Topics: Bay 12 Games, Dwarf Fortress, gameplay, games, genre, narrative, storytellingDwarf Fortress Gathers at the Statue and Attends a Party
How Bay 12 Games gave players the tools to craft their own kinds of tellable moments in the game Dwarf Fortress.
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Event: Wednesday, May 20, 2009 @ 6:00 pm
Literary Writing Golems — Purple Blurb Reading Series: Pablo Gervas
Pablo Gervas will describe systems developed at the Universidad Complutense de Madrid that focus on generating text that satisfies specific restrictions on form.
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Posted by Lan Le S.M., Comparative Media Studies, 2009
Topics: Asia, Boys Over Flowers, culture, format, Hana Yori Dango, media, narrative, televisionImaginaries of the Asian Modern
Within East Asia, a booming TV program trade circulates television texts, both as programs and as formats for re-making within the native culture industry.
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Posted by Neal Grigsby S.M., Comparative Media Studies, 2007
Topics: adolescence, anthropology, Bildungsroman, feminism, fiction, film, literature, narrative, picaresque novel, psychology, school story, sociology, Sofia Coppola, video gamesA Ceaseless Becoming: Narratives of Adolescence Across Media
The broad appeal of narratives with adolescent protagonists across a variety of media, including literature, film, and video games.
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Posted by Geoffrey Long S.M., Comparative Media Studies, 2007
Topics: audiences, industry, Jim Henson, Labyrinth, media, narrative, Roland Barthe, The Dark Crystal, transmedia storytellingTransmedia Storytelling: Business, Aesthetics and Production at the Jim Henson Company
How transmedia storytellers can weave complex narratives that will prove rewarding to audiences, academics and producers alike.
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Event: Thursday, February 2, 2006 @ 6:00 pm
Noir: The Shorthand Guide…
This session will briefly look at Film Noir’s roots in German Romanticism and Expressionism, its relationships with contemporary arts, and its successors in contemporary film culture.
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Posted by Karen Schrier S.M., Comparative Media Studies, 2005
Topics: American Revolution, augmented reality, collaboration, education, games, history, Lexington, mobility, narrative, storytellingRevolutionizing History Education: Using Augmented Reality Games to Teach Histories
I designed “Reliving the Revolution” as a model for using AR games to teach historic inquiry, decision-making, and critical thinking skills.
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Event: Friday, May 6, 2005 - Sunday, May 8, 2005
Media in Transition 4: The Work of Stories
This fourth Media in Transition conference explores storytelling as a cultural practice, a social and political activity as well as an art form.
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Posted by Matthew Weise S.M., Comparative Media Studies, 2004
Topics: narrative, players, rhetoric, video gamesUnderstanding Meaningfulness in Video Games
Academics, journalists, and others who write about games often discuss the concept of meaning in video games yet seldom define it clearly.
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Posted by Jim Bizzocchi S.M., Comparative Media Studies, 2001
Topics: interactive storytelling, narrative, puzzlesCeremony of Innocence: A Case Study in the Emergent Poetics of Interactive Narrative
Is there a necessary inconsistency between the narrative and interactive domains? How does Ceremony of Innocence bridge any such inconsistency?