Content tagged "video games"
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Event: Thursday, September 12, 2019 @ 5:00 pm - 6:30 pm
Christopher Weaver, “Amplius Ludo, Beyond the Horizon”
Professor Christopher Weaver, Founder of Bethesda Softworks, will discuss how games work and why they are such potent tools in areas as disparate as military simulation, childhood education, and medicine.
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Posted by Kaelan Doyle-Myerscough S.M., Comparative Media Studies, 2018
Topics: games, Giles Deleuze, intimacy, Overwatch, pleasure, The Last Guardian, The Legend of Zelda: Breath of the Wild, video gamesIntimate Worlds: Reading for Intimate Affects in Contemporary Video Games
Video games have a unique capacity to generate intimate affects, and my games of choice push us to rethink our assumptions about what constitutes intimacy more broadly.
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Posted by Larry Hardesty
Fox Harrell on his video game for the #MeToo era
Harrell’s group has designed a game that gets players to reflect on sexual misconduct in the workplace.
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Posted by Karen Schrier S.M., Comparative Media Studies, 2005
Knowledge Games: How Playing Games Can Solve Problems, Create Insight, and Make Change
Schrier argues that knowledge games are potentially powerful because of their ability to motivate a crowd of problem solvers within a dynamic system while also tapping into the innovative data processing and computational abilities of games.
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Posted by CMS/W
Podcast: Sarah Zaidan, “Celebrating the Female Superhero Through Digital Gaming”
Sarah Zaidan is a game designer, artist and researcher whose work explores how video games and comic books can engage in a dialogue with identity, gender and civic awareness.
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Event: Thursday, October 15, 2015 @ 5:00 pm
The Adventures of Ms. Meta: Celebrating the Female Superhero Through Digital Gaming
Sarah Zaidan is a game designer, artist and researcher whose work explores how video games and comic books can engage in a dialogue with identity, gender and civic awareness.
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Event: Thursday, September 17, 2015 @ 7:00 pm
Jane McGonigal discusses her new book “SuperBetter” with Scot Osterweil
Join us and Harvard Book Store as it hosts Jane McGonigal to discuss “SuperBetter” with our own Scot Osterweil of The Education Arcade.
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Posted by Nathan Matias
Podcast and summary, Danielle Keats Citron and Brianna Wu: “Hate Crimes In Cyberspace”
What legal routes are available to people facing online harassment, and what policies might need to be changed to better address this issue?
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Posted by Andrew Whitacre
The Week at @cmsw_mit: Women in Science
Computational geneticist Pardis Sabeti and energy studies expert Jessika Trancik discuss their careers and the outlook for women in science in the 21st century.
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Posted by Eduardo Marisca S.M., Comparative Media Studies, 2014
Topics: culture, games, industry, Peru, technology, video gamesDeveloping Game Worlds: Gaming, Technology, and Innovation in Peru
This relatively unknown industry has been able to introduce complex skills and work around structural gaps and obstacles to create the foundations for a potentially viable technology and creative industry.
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Posted by Andrew Whitacre
Podcast: Philip Jones, “Gaming in Color”
A discussion of Gaming in Color, a full-length documentary of the story of the queer gaming community, gaymer culture and events, and the rise of LGBTQ themes in video games.
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Event: Thursday, May 8, 2014 @ 5:00 pm - 7:00 pm
Philip Jones: “Gaming in Color”
Gaming in Color is a full length documentary of the story of the queer gaming community, gaymer culture and events, and the rise of LGBTQ themes in video games.
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Event: Friday, January 24, 2014 - Sunday, January 26, 2014
Global Game Jam 2014 at MIT
The Global Game Jam is the world’s largest game jam event taking place around the world at physical locations, a 48-hour a hackathon focused on game development.
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Event: Monday, January 6, 2014 - Friday, January 10, 2014
Push Button: Examining the Culture, Platforms, and Design of the Arcade
The lecture series is also paired with a Game Dev Challenge for students – to make games for the cabinets installed at the MIT Museum and in CMS/W.
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Posted by Sasha Costanza-Chock, Yu Wang and Chelsea Barabas
Podcast and liveblog: Mary Flanagan
When it comes to games, Mary Flanagan asks, “how do we move people to be an effective force for change, for their own welfare and the welfare of others?”