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UC Santa Cruz Hiring for a Game Designer In Residence

No, really.

From our friend Michael Mateas comes news of a Game Designer in Resident gig at UC Santa Cruz.

No, really.
No, really!

From our friend Michael Mateas comes news of a Game Designer in Residence gig at UC Santa Cruz (and yes, their awesome mascot is the banana slug):

The Center for Games and Playable Media is in search of a talented game designer with a portfolio of interesting games for a new position, the Game Designer in Residence. Like an Artist in Residence, the game designer will continue to work on personal projects as well as contribute to the academic environment with a mix of teaching duties, offering feedback and critique, collaborating on research opportunities, and providing design guidance.

The full job posting is here. Looks like there’s about a week left to apply, with a start date of October 1.

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Andrew Whitacre
Written by
Andrew Whitacre

Andrew directs the communications efforts for CMS/W and its research groups. A native of Washington, D.C., he holds a degree in communication from Wake Forest University, with a minor in humanities, as well as an M.F.A. in creative writing from Emerson College.

This work includes drawing up and executing strategic communications plans, with projects including website design, social media management and training, press outreach, product launches, fundraising campaign support, and event promotions.

Andrew Whitacre Written by Andrew Whitacre