Mikael Jakobsson conducts research at the intersection of game design and game culture. With a foundation in interaction design, he investigates how gaming activities fit into social and cultural practices, and how this knowledge can inform the design and development process. His research has partly been supported by research grants involving collaboration with the game industry. He is currently involved in creating a research strategy for the MIT Game Lab where he also is teaches classes in game studies and game design. He has nearly twenty years of experience in teaching, course development, research project management, establishing external funding and collaboration, as well as advising master’s and PhD students.